Adventures in Game Development Chapter 16 Part 2 | Teas-Star

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The game development focus of this video is the NPC system. It was essential to get this crap done for several reasons. The first being that it's one of the only remaining things left in the engine unfinished

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Public blog of Peter M. Stevens: Easter + iPhone 3D Game Development

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Easter + iPhone 3D Game Development . Hi all,. What a lovely Easter holiday, can't remember the last time I was at work ;) On Friday Bell and I caught up with her parents and had fish and chips by the sea at Lota

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New Burnout Game in Development !

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They also suggest Burnout Crash could be centered around Burnout 3 and Burnout Revenge's Crash Mode, which was missing from Burnout Paradise. Source.

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